Fast Facts
Name:
2Moons
Acronym:
2M
Developer:
GameHi/Acclaim
Publisher:
Acclaim
Release Date:
7/30/07
Country:
South Korea
Genre:
RPG
ESRB Rating:
Not Rated
News & Columns News Feed
Editorials

How much of an MMO is button smashing and how much involves actual skill? This installment is an investigation of how armor choices and shield employment can yield more combat decisions.

Comments [1] Read More
Editorials

I like stats as much as the next person (probably more), but when warfare is boiled down to raw probabilities, battlefield skill disappears. The building of the best stat base becomes much more important than any sort of tactical competency. Instead of seeking a skill based work-around, games come up with new statistical probabilities.

Comments [2] Read More
Editorials

In this installment, Jonathan Steinhauer looks at the last MMO class archetypes, the Healer, and why this role at least is solidly developed.

Comments [3] Read More
Editorials

The archetypal concept of the tank assumes that PvE opponents have the mental capacity of cattle. Instead of a monster intelligently attacking what would make his enemy most vulnerable (the Healer) or what is the greatest actual threat (the DPS), it attacks the one opponent that isthe smallest real threat and the hardest to kill: the Rodeo Clown... er Tank.

Comments [4] Read More
Editorials

In this week's RoleCraft, Jim Moreno looks at the issue of player housing in MMOGs and how it can shape one's roleplay experience.

Comments [1] Read More
Editorials

Starting a new series on the archetypal MMO classes, Jonathan Steinhauer begins by looking at DPS and the issue of hitting versus damaging.

Comments [3] Read More
Editorials

This week on RoleCraft, Jim Moreno looks into how roleplayers can prepare for an adventure - Research, Plan, Go!

Comment Read More
Editorials

In this edition of RoleCraft, Jim Moreno wonders about a crucial element in tabletop gaming missing from the MMO - the Dungeon-Master.

Comment Read More
Editorials

In this installment, Jonathan Steinhauer takes a look at the weapons of fantasy MMOs and how they have all become identical.

Comments [1] Read More
Recent Headlines
Screenshots